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 Post subject: Brick Idea Collection II
PostPosted: Tue Oct 25, 2016 7:19 am 
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Joined: Sat Dec 29, 2012 10:30 am
Posts: 188
Location: Ricochet Station, Infinity
Good morning, everyone.
Teleporter B here.

Now, previously, I started a thread showing my ideas for bricks and power-ups, which can be seen here:
viewtopic.php?f=11&t=29773
viewtopic.php?f=11&t=29774
Since then, I have come up with a few more. But this time, there's a stronger focus on particular features.

Half Bricks
Some bricks are only destructible from one side, due to the other side being coated in an indestructible layer. Take a good look before deciding how to approach these bricks.
However, some environments don't have these, which is why I have created these bricks to fill those voids.
ImageImage Rock Lava: Triangles combined with halves might be a bit over-ambitious, but I think I got it right.
ImageImage Space: These ones are quite interesting. While Space does have half bricks, they require 3 hits in order to destroy them. These ones, however, only require 1 hit.
ImageImage Underwater: I've never understood why this environment was left without half bricks, sort of how Volcanic Crust was left without 3-hit bricks. But, here they are now, available in brown or yellow.

Mini Deflectors
This is a newer concept of mine. The idea is a brick that acts as a deflector.
No more rail balls ruining everything, and no more piling indestructible bricks on top of eachother.
Also provided is a real deflector in order to compare both appearance and size.
ImageImage Alien Tech
ImageImage Alien Vista
ImageImage Canvas
ImageImage Concrete Dystopia
ImageImage Infinity
ImageImage Mayan Temple
ImageImage Overgrown Temple
ImageImage Pod People
ImageImage Rock Lava
ImageImage Space
ImageImage Sunken City
ImageImage Volcanic Crust
ImageImage Underwater
(For some strange reason, the .PNG's have white backgrounds and JPEG quality. Not sure why, though :roll: )

Mayan Temple
Image Upside-Down Green Triangle: Just to even things out.

Sunken City
ImageImageImageImage Algae Round Bricks: They are the same as the regular algae bricks, just slightly more eroded.

That's all for now, folks.
I await your feedback.

Thanks,
Teleporter B :)

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PostPosted: Wed Oct 26, 2016 9:04 am 
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I'm not really sure if deflector bricks are necessary at this point...
Oh, wait. Hyperballoid 2 has those kind of bricks, so why not?

But otherwise, good ideas in my opinion.

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PostPosted: Wed Oct 26, 2016 11:12 am 
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Joined: Sat Dec 29, 2012 10:30 am
Posts: 188
Location: Ricochet Station, Infinity
Stella-chan wrote:
I'm not really sure if deflector bricks are necessary at this point...
Oh, wait. Hyperballoid 2 has those kind of bricks, so why not?

But otherwise, good ideas in my opinion.


Thank you for your feedback, Stella-chan. :D
I've actually never played Hyperballoid,
but it certainly suits its name. :)

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