The future of intergalactic competition, today.
the ball in the air until all the bricks are destroyed.
Move your ship to the left and right to do this - that's it!
object of Ricochet is simple - get the highest possible score.
There are four ways to add to your score. They are:
Bricks - Each brick you break will add a different number
of points to your total. In general,
the harder the brick is to break, the more points it will add to your
a Powerup - each powerup you pick up will also increase your
score. As you'll read in the
powerup descriptions, they do other nice things for you as well that
can have the effect of really cranking up your score.
a Bomb - When you can manage to direct your ion sphere to intersect
the path of a bomb, the bomb is destroyed and you are awarded a point
a level - Each time you end the level, you will receive a
completion bonus, and a bonus for every ball you manage to keep in play. The more powerful your ball is, the higher
your bonus will be!
ship left and right
ball, fire lasers and missiles
game, Bring Up Menu Screens
ball, fire lasers and missiles
game, Bring Up Menu Screens
game, Bring Up Menu Screens
main menu is your friend. You
can find everything you need there!
it Now - If you haven't yet upgraded to Ricochet Xtreme,
this is the way to do it. Through
this button, you can access Quick Pay - the fastest way to upgrade, Pay
by Phone, and Other Registration options such as Pay Online or Pay By
Mail. If you have Problems with any of these features,
please see Problems section below.
Game - Start a new game of Ricochet, or resume a game in progress.
Ricochet will ask you to choose a player, or set up a new player
so that statistics can be tracked.
- Here you can access a wide variety of statistics.
Overall high scores as well as information about each player that
has been set up can be accessed through this button.
a friend - Through this button, you can use our email server
to tell your friends about Ricochet.
Please do it! They'll
thank you for it, and so will we!
Options - Through this
button you can configure sound, configure video, check for updates to
Ricochet, and view the credits of the game.
Ball - When you run out of balls, the game is over, so the
benefits of extra balls are obvious.
The more of these you can collect, the longer your game will last,
and the higher your score can be.
Ball - This powerup is really not the best. Sure, it adds a hundred points to your score
and sometimes makes it easier to fit into tight spaces, but it also shrinks
your ball, making it harder to keep track of.
Worse, it causes your ball to do less damage to certain stronger
bricks. It's up to you to decide
if the points are worth it.
Ball - This unique powerup will make you happy sometimes
and sad at others. When you have
a small ball, it will make it bigger.
But, when you have a more powerful ball like a Fire Ball or Rail
Ball, it will take that away from you.
Get it? Avoid it? It all
Ball - This powerup also depends greatly on your situation.
If your ball is traveling at lightning fast speeds, the slowing
effect caused by this powerup will be a welcome change.
If however, you're already going at a reasonable speed, you may
not find it worth it to pick this one up.
Ball - To keep you on your toes, and your reflexes at their
best, this powerup boosts the speed of the ball. Get a few of these in a row if you think you
can pass the ultimate test of your reflexes.
Ball Split - Triple the fun with this ball splitter. Some folks will try to keep all 3 balls in
play. Some find this to be too
much to handle. Are you the greedy
type or the conservative type? This
will give you the chance to find out!
Ball Split - 8 Balls! What
else can you say? Real nice when
combined with a Rail Ball or Fire Ball.
Imagine the brick clearing power that provides! The RPA's advice: don't get overwhelmed!
Ball - This powerup turns up the heat and increases the
damage your ball delivers. Bricks
that usually take three hits from the normal ball are destroyed with just
one hit. Obstacle bricks are also
destroyed in just one hit.
Ball - The Ultimate! Wielding
destructive power like nothing else, this ball crashes through whatever
is in its path like warm knife through soft butter. You'll want to keep it for as long as you
Catch - This nifty powerup creates an electrical field around
your ship's shield that has the effect of turning the shield into a very
powerful magnet. The ball will
stay glued to the shield until you let it go with the left mouse button. This temporarily overrides the electric effect
and releases the ball. The electricity
is only powerful enough to hold one ball at a time, so if there are two
or more balls in play, you can save one ball for later if you wish.
Expander - This powerup increases your chances of keeping
your balls in play. There are 3 lengths
that the shield can be: small, normal, wide.
This powerup will push you up to the next level unless you're
already at the widest. In that
just a free 100 points.
Shrinker - A powerup in name only, this will shrink your shield
to the next size down. Most people
will avoid it, but if you want to challenge yourself, go ahead and shrink
the shield! Other times, of course,
you'll have no choice in the matter.
Guns - This power up gives you the ability to shoot at
the bricks with deadly accuracy. Each
shot fired will do the equivalent damage of a Normal Ball so have at ‘em!
Missiles - This
power up is guaranteed to bring a smile to your face! Enjoy the quick strike firing
ability of the missiles, which do equivalent damage to a Fire Ball. These babies make quick work of most any level.
Bombs - When
too many people began entering Ricochet competitions, the level of
talent really began to degrade. So, to separate the real athletes, and as a
tribute to the origins of the sport, the RPA added these bombs to introduce
a little life and death fear to the game.
They announce themselves with a whistle and you'll want to make
sure your ship is well clear of them.
bricks move at a predetermined path just to make your task a little tougher. Sometimes
you can use them to your advantage - sometimes they just plain get in
your way. Either way, they spice things up and give you
a little something to think about..
Bricks - These bricks make things a little easier on you
by blowing up neighboring bricks. There's
just something real satisfying about these ones. You'll find yourself aiming for them when you see them.
bricks - Space, Lava, and Infinity levels all feature these
stubborn bricks that must be hit 3 times before they'll give way. Real skill testers are the ones that require
you to hit them from a particular side (top or bottom)!
up Bricks - You'll learn real quickly which bricks are the
ones that hide the powerups. These
hold the gems that can turn a hard level easy.
Try to hit them first!
Bricks - These bricks
aren't indestructible, but they might seem that way. You'll have to hit them a lot of times with a normal ball and even
more with a small ball. But,
take heart - they do not have to be destroyed to win a level. But, if you're the kind of person that wants everything cleared up, Fireballs, Railballs and Missiles do a pretty
good job on them. Clearing them
out of the way usually make a level a lot easier!
˝ Obstacle - These
bricks are only indestructible if you approach them from the wrong
for nice challenging levels. Hit
the brick on one side, nothing happens, hit it from the other - boom!
Bricks - Advanced
RPA members really like the way these bricks play with the ball. Pay attention because they can change the direction
of a ball in mid-flight!
on and Detonator bricks - This
combination of bricks must be in the right state before any of them will
blow up. Turn the two on and then hit the Detonator. If you do that, they're all gone. Doing it in any other order will make for a
long, challenging level.
Bricks - When these bricks are destroyed they will impart
a little shock to neighboring bricks causing them to move around. Just another little twist that the RPA thought
would make things a bit more interesting.
brick - These bricks are not destroyed when you hit them. Instead, they
move in a particular direction and push along all the bricks that are
in their way. A nudge brick can push a whole row or column of bricks. They
cannot, however, push exploding bricks or brick shredders.
Any brick nudged into an exploder or shredder will be destroyed.
Shredders - These bricks are indestructible, and also can
do damage to any brick that is pushed into them.
Nudge a few bricks into these and see what happens.
Bricks - The first thing you'll notice about these bricks
is that they seem to be two half bricks shoved together. Well, the left side of the brick indicates
what bricks it can change, and the right side indicates the type of brick
it will change those bricks to. You'll
like the ones that are indestructible on the left, and exploding on the
right. They can really make things a whole lot easier.
Watch out for the ones that have the opposite effect!
Balls - These balls have no destructive capabilities until
they come in contact with your shield.
They are often placed in the midst of several bricks bouncing harmlessly
against them. Set them free,
and activate them with your shield an you've got another ball to use!
should you upgrade to Ricochet Xtreme?
$19.99 you and your entire family will enjoy:
- Countless hours of exhilarating, easy to learn
- Simple controls and non-violent game play that
make sure the entire family can participate.
- Extraordinarily addictive game play with something
new to see on each one of the 170 levels.
- Rich 3D rendered artwork with over 65 thousand
- Four different arenas with unique brick sets and
- Each arena has at least 40 unique brick layouts.
total of 170 rounds/levels (yes that's right
170) with 4 difficulty settings it's the equivalent of 680 levels!
- As you improve, you will encounter numerous specialty
bricks including exploding bricks, seemingly indestructible bricks,
multi-hit bricks, power-up and penalty hiding bricks, moving bricks,
and bricks that change their neighboring bricks with a chain reaction
power-ups including laser guns, missile launchers, electrical ion
sphere catchers, sphere multipliers, sphere decelerators, shield
expanders, and everyone's favorite
- extra balls
- Other power-ups will change your ball into one
of many special kinds of balls including fireball and rail ball.
- Penalty ‘powerups' that
should be avoided because they have negative effects such as sphere
acceleration, shield shrink, and sphere shrink.
- Dynamic particle system effects increase the reality
of the simulation.
- Your personal High Scores (and other player statistics
such as games played, total time played, and highest level achieved
are tracked. Very soon, you
will be able to optionally post them to Internet. The RPA will soon establish a website
where the weekly, monthly, and all time high score will be posted.
- A suspend game mode which allows competitors to
walk away from a game in progress and pick it up at a later time with
all earned spheres and score still in tow.
- Purchasing the full version has never been easier.
Using the Quick Pay feature,
your free demo version can be instantly upgraded with a credit card.
This will immediately open the full version and does not
require an additional download!
you be the Ricochet Champion of your house? Your neighborhood? The entire
world? Upgrade to Ricochet Xtreme and find out!
it all began
Interstellar minefields were in bad need of clearing.
So, military engineers developed the RS42 - a ship featuring lightning
quick acceleration and nimble controls.
Combined with an ion sphere, it was the perfect ship for the job.
Pilots could clear out mine fields by bouncing the sphere from
mine to ship and back. To train
pilots for this task, instructors developed a unique exercise where pilots
were required to keep an ion sphere within predetermined boundaries for
as long as possible. As the pilots' skills
increased, instructors introduced destructible bricks in the boundaries
to serve as stand ins for the mines they would encounter in active duty. These bricks also provided good targets so
that pilots could become familiar with the RS42's weapons systems as
One day, an interested observer noted how enthusiastic
pilots were about this drill. He
discovered that they had in fact placed side wagers on who could be the
best pilot in the class and noted that all pilots strived to obtain the
highest possible score. At the
end of a particular training rotation, the pilot with the highest overall
score was known as the “Ricochet” Champion.
It became quite a matter of prestige to bear this title, and in
fact the Champion usually drew the best assignments.
to capitalize on what he thought would be the universal appeal of this ‘sport';
the hopeful observer established a professional league that pitted
retired pilots against one another. It was not long before news of the competition
swept the galaxy and soon was the most popular inter-stellar sport going.
Military recruiting surged as youngsters sought to learn to compete
in the Ricochet Arena.
Continued enhancements were made to the professional
game. Different bricks were created
and power ups and penalties were hidden among some of the bricks. Some of these helped the pilot and some of
them had devastating effects on a pilot's score. Upgrades included shield extenders, extra ion spheres, lasers, missiles,
and sphere modifiers that turned the ion sphere into a fire ball or rail
ball that could blast its way through any obstacle.
Hidden penalties included sphere shrinkers, shield reducers,
sphere accelerators and bombs that hurled themselves at a player.
Competitors and fans alike embraced these enhancements and marveled
at how they improved a game that was already great.
When prize money increased, players soon began to travel
from place to place, competing to beat the scores of the best Ricochet
players in the RPA (Ricochet Players Association) of the local area. Four different arenas soon became the most
popular because each of these arenas had developed unique bricks that
affected game play a unique way. When
these 4 arenas joined together, the professional RPA tour was founded. Each year, four lucky competitors qualify for
the galactic Ricochet Championship where one lucky contestant will successfully
navigate 40 different brick arrangements in each of the Four Arenas and
amass the highest score. That
person will go home with the coveted Ricochet Master of the Universe award.
you be the best?
Now, through the a special arrangement with the RPA
and the power of your home PC, Reflexive Entertainment has captured all
the excitement of this intergalactic competition and has brought it to
you via the officially RPA licensed home version of Ricochet.
The home version features all the same intense game
play as the sport, but can be played on any Windows PC in the comfort
of your own home. The 3D rendered
graphics and digital audio are so realistic that you will feel like you
are really competing to win the coveted title of the Ricochet Master of
keep the playing field even all players play with the same ship.
The RPA agreed at an early stage that Ricochet competition is a
test of piloting skill, not equipment.
All competitors compete in RPA approved ships that feature identical
accelerating, handling, and weapon firing abilities.
All ships are equally upgraded by power ups. Likewise, all ships are equally hampered by penalties. While your ship is a fine piece of engineering,
the Champion will rest assured knowing that the competition was won based
on skill, not on fancy equipment.
from a highly durable alloy of the most impact resistant materials in
the universe, an official Ricochet Ion Sphere is a true accomplishment
in design and production. Ion Spheres are built to withstand thousands
of collisions at high speeds, and can endure temperature changes of thousand
of degrees in just a matter of seconds.
The spheres expand and contract in size and form an incredibly
strong bond with electricity.
II 266 Mhz Processor
Megs of Ram
DirectX 2.0 or greater. As of
the ship date in October 2001, DirectX 8.0a is currently the latest version
of Microsoft's DirectX. You can download Direct X from www.Microsoft.com/directx/
Connection - if you want to participate in online score posting
(coming soon!), Quick Pay, or the tell a friend program.
About Quick Pay
is Quick Pay?
Pay is a safe and remarkably fast way to pay for select games from Reflexive
Entertainment. Using a secure system (industry standard SSL),
your credit card information is transferred, verified, and processed -
all without leaving the game. Once
your card has been approved, your copy of Ricochet is instantly upgraded
to Ricochet Xtreme!
a word, Yes. Quick Pay is just as safe as buying anything
else on the Internet. We use an
encrypted and secure connection to protect your information. Your information is not shared with anyone
our customers' privacy. We do everything
within our ability to protect ensure the confidentiality of your personal
your computer is connected to the Internet, it usually takes only about
30-45 seconds to process your card and unlock the game.
It is tremendously faster than old systems requiring a second download
of a full version.
do you need to have Internet Explorer 5 (IE5)?
has certain encryption abilities that we use to protect your information. We don't feel comfortable transferring your information without
this security in place.
don't use Internet Explorer - I don't have it installed.
Can I still use Quick Pay?
you'll need to install IE5 to use Quick Pay.
If you don't want to install IE5, please use one of our other
fast purchase options such as Pay Online or Pay by phone.
Pay - If you are having a problem using the Quick Pay
feature to upgrade to Ricochet Xtreme, please be sure that your computer
is connected to the Internet. Quick Pay requires
that your computer be connected to the Internet. Usually, the following procedure will solve
the problem: 1) Minimize Ricochet, 2) Start your internet connection as
you normally would 3) Return to Ricochet 4) Click on the Quick Pay button
5) Click “I'm already connected”
you have started your Internet connection and followed the above steps
and Quick Pay still does not work, click the Pay Online button found under
the Other Registration Options button.
(Be sure your computer is still connected to the internet) and
follow the onscreen instructions.
that doesn't work, go to the following website:
that does not work, please use the Pay by Phone feature.
Our sales representative will help you upgrade.
you have a problem with the colors being all messed up:
1) Click Options 2) Click Configure Video 3) Click the Info Tab
4) Click Fix Colors
Performance on slower machines
you are experiencing choppy or slow game play, each of the tips below
will speed up the game. We recommended that you try them in order and
only do as many as are required to make the game perform at an acceptable
1. From the 'Configure Sound' dialog, turn 'Stereo' to 'Mono'.
2. From the 'Configure Sound' dialog, turn 'Mixing' to 'Faster'.
3. From the 'Configure Sound' dialog, mute the music. This will stop
the music from streaming.
4. From the 'Configure Sound' dialog, mute the Master sound volume.
This will avoid the overhead of mixing and playing all sounds.
older soundcards aren't fully compatible with Microsoft DirectX.
Usually, simply updating your soundcard drivers will fix any strange
sound problems you may encounter. Check with your manufacturer (or your
soundcard manufacturer's web site) for the latest drivers.
you need to reset the original Ricochet configuration, you can delete
the Ricochet.cfg file. This will reset video mode, sound levels, and controls.
screen is too dark -
can adjust the brightness levels from the 'Configure Video' menu.
or crashing problems
you experience any lockups or crashes, make sure that you have the latest
DirectX drivers for your video and audio hardware.
Most problems can be fixed by installing DirectX 8 but some manufactures
have newer drivers than those included with DirectX 8.
Be sure to contact the specific manufacture for your hardware for
the latest drivers. Also be sure
to reboot your computer before playing after a crash.
Often times, without a reboot, the problem may lie in memory and
will occur again.
and Published by: Reflexive Entertainment - Copyright © 1999-2001,
all rights reserved.